My DM Screen

A bunch of the things I look up most often, where they’re publicly available. I’ve also linked to some resources where people have delved into the intricacies in more detail. If something isn’t freely available, I’ll sum it up and give you the page in the sourcebook.

Lifestyle expenses

LifestylePrice/day
Wretched
Squalid1 sp
Poor2 sp
Modest1 gp
Comfortable2 gp
Wealthy4 gp
Aristocratic10 gp min
Source: Basic Rules

Time passes

ActivityDuration
Traps & locks
Equipped & proficient5 min
Otherwise10 min
Secret doorsup to 20 min
Explore a room10 min
Really turn a room over20 min
Combat, from 1st sight through combat and looting10 min
Source: SRD, PHB & common rulings

Spellcasting services

SpellCost
Cure wounds (1st level)10 gp
Identify20 gp
Lesser restoration40 gp
Prayer of healing (2nd level)40 gp
Remove curse90 gp
Speak with dead90 gp
Divination210 gp
Greater restoration450 gp
Raise dead1250 gp
*Acolyte background can have 1 free spell/day at the temple of their faith.
Source: Adventurer’s Guide

Exhaustion

LevelPrice/day
1Disadvantage on ability checks
2Speed halved
3Disadvantage on attack rolls and saving throws 
4Hit point maximum halved
5Speed reduced to 0
6Death
Source: SRD

Movement speeds

Every character and monster has a speed, which is the distance in feet that the character or monster can walk in 1 round. This number assumes short bursts of energetic movement in the midst of a life- threatening situation.

Speed is halved on difficult terrain, or when climbing or swimming (unless they have a climbing or swimming speed).