Translations
Phlan = Berdusk
The Black Fist = The Companions
The Welcomers = still, the Welcomers, but undercover Zhentarim working with the Dragon Cultists
Stojanow River = Chionthar River
The swamp = to the west of town, along the river
Main characters:
Father Truewhirl – Head Priest of the Temple of Helm
Knight Aleyd Burral – asked Tal Pan to investigate the thefts in Scholar’s Square
Knight Aleyd Burral is a formidable warrior with a keen mind, but the soft-heart she hides under a stern frown has kept her from advancing further in the Companions. In her late 40s with grey-streaked blonde hair, she has decided that doing her job well and protecting Berdusk is perhaps more important than advancement. She does not suffer fools and counts adventurers among the most foolish of all.
Ellison Berenger, a member of the Cult of the Dragon – wants to prove his claim as a descendent of a noble house,
and discover how the Pool of Radiance works, for the Cult
Scribe Master Cassra Brandywine – “Cassra Brandywine is surprisingly young given her occupation and status. She is, however, wickedly smart. Unfortunately, her work keeps her quite busy, so her social skills have atrophied. She is clumsy and socially awkward, often stammering when speaking in the company of more than a couple people.”
Master Opanrael is the Head Curator at Mantor’s Library.
Soares, a cultist sent to waylay the investigation
Fulta, a halfling henchman of Soares
Locations
2. The Inner Chamber Temple of Deneir (Twilight Hall – Harpers)
4. The Ready House of the Right Strong Hand (Temple of Helm)
– Father Truewhirl, Knight Aleyd Burral
5. Mantor’s Library
“Sun-bleached colonnades frame the austere façade of Mantor’s Library. A solitary bench sits next to a tranquil pond at the fore of this property in the center of Scholar’s Square. The grounds are well manicured and festooned with blooming flowers and other local flora.”
– Scribe Master Cassra Brandywine, Head Curator Master Opanrael
8. White Temple Secrets
9. Foss Practice Yard
– Marten Foss, Vera Foss
10. Aya Glenmir
Parts of the Story
- Mysteries in Method
Our cleric has been asked by a knight of the Companions to look into several worrying thefts in the area. They gather clues that lead them to Mantor’s Library. they also attract the attention of Soares, a cultist sent to waylay the group, and Fulta, a halfling in his employ. - Truth in Text
The adventurers, now together, zero in on Mantor’s Library and discover that Ellison, a scribe recently taken into the Library’s employ, has not shown up for his scheduled shift. Further investigation reveals the corpse of a library employee in the sub-basement. Upon the discovery of and entry into the sub-basement, the adventurers find danger in the form of undead creatures, the spirits of those slain in the depths of the archives, along with what remains of Denlor’s legacy. Ellison’s escape route is also revealed; a tunnel blasted through a section of the wall, leading into the sewers of Berdusk, and the perils within. - The Dragon’s Swamp
The adventurers emerge from the sewers in pursuit of Ellsion who according to clues found in his abandoned backpack, appears to be heading to the swamps north along the Chionthar River. The adventurers must find Ellison and retrieve the stolen texts, culminating in confronting the Scroll Thief and a black dragon.
Session 12
50 gp from Aleyd
100 gp from Cassra
OR 200 gp from Agin